Originally Posted by
wkearney99
Under what scenarios is having an action delayed like this useful?
Because it seems an odd kind of feature to have an event occur but delay it's action. It'd seem more useful to have something like a toggled on/off where the action turns the light on, and then the delay counts down and turns it back off again. It seems really counter-intuitive to have to use a separate button to trigger the off timer. Yeah, I could see situations where you'd want to be able to manually turn something on and leave it that way. But I'd imagine a great many more scenarios would benefit from just a regular countdown timer sort of action.
The only scenario that comes to mind is a staggered lighting along a path. As in, turn on light 1, delay 10 seconds, turn on light 2, delay another 10 seconds, turn on light 3, etc. Then have the same sort of back-tracking turning them off in reverse. Or maybe an "all off" sort of function at the exit of a space with a stairway. As in, turn off everything on the lower level, but give me 2 minutes light in the stairwell. But if it's incandescent lighting using fade timer is almost as effective. Personally, I find timed paths are never accurate enough to be worthwhile.
What else would benefit from using the delay?